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Unity assets bundle extractor 2.2
Unity assets bundle extractor 2.2








for companion stats) in so called assets and assetbundles. The Unity engine stores all files required to display anything in the game (animations, areas and character meshes, some scripts, visual maps, variable lists e.g. Level 2 has no influence on level 3 but on level 1. Level 1 has no influence on level 2 or 3.

unity assets bundle extractor 2.2

In other games this is called the "hard coded" level and is normally not accessible to moders. Level 2 allows you to add self made contend (new npcs, new hairstyles, new look etc.) just like a DLC. You can't add totally new stuff or change the game mechanics.

unity assets bundle extractor 2.2

Let's call it scripting and shuffling of existing things. Level 1 is modifying the gamedatabundles, stringtables etc. PoE2 has three levels at which one can mod the game. paint, gimp, photoshop, paint3d, blender The creator of this tool is in no way affiliated with Unity Technologies.This is a 2nd level Tutorial on how to edit assets and assetbundles.

unity assets bundle extractor 2.2

Unity is a registered trademark of Unity Technologies. This product includes components of the PowerVR Tools Software from Imagination Technologies Limited. Uses FMOD Sound System, copyright � Firelight Technologies Pty, Ltd., 1994-2015. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.īy using this software, you agree to be bound by the terms and conditions of the license you can find in license.txt (CC BY-NC-SA 3.0).ĪssetsBundleExtractor uses the open-source libraries LodePNG (see LodePNG_license.txt, ), libsquish (see libsquish_license.txt), stb_image (public domain, ), crunch (see crunch_license.txt, ), crunch Unity fork (see crunch_license.txt, ), LZMA SDK (public domain, ), lz4 (see lz4_license.txt, ), astc-encoder (see astcenc_license.txt, ), half (see half_license.txt, ), Fast ISPC Texture Compressor (see ispc_texcomp_license.txt, ), jsmn (see jsmn_license.txt, ), texgenpack (see texgenpack_license.txt, ) with its dependencies libfgen (see libfgen_license.txt and libfgen_lgpl.txt, ) and pthreads-win32 (see pthreads_license.txt and pthreads_lgpl.txt, ), Cecil (see cecil_license.txt, ) and assimp (see assimp_license.txt, ) with its dependency poly2tri (see lower section of assimp_license.txt, ). THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.










Unity assets bundle extractor 2.2